COSC 3550
PROGRAMMING COMPUTER GAMES
Syllabus
Spring 2012
- Instructor: Dr. Michael Slattery
- Office: CU 309
Phone: 288-6595
Email: mikes (a) mscs.mu.edu
Office hours: Mon/Wed/Fri 11-11:50AM, and Wed 2-3PM.
Please feel free to set up an appointment with me if
these times are inconvenient.
Website: www.mscs.mu.edu/~mikes/cosc3550/
Reference Book: Killer Game Programming by Andrew Davison (online)
Attendance: Expected.
Grading:
10% in-class exam on Fri, Feb 17
10% in-class exam on Wed, Mar 28
20% 2 hour final exam on Tues, May 8 at 8AM
60% Homework - programming and writing
There will be several programming assignments and may be
other written homework.
In general, a grade of B will be given for work which
satisfies the basic assignment. The grades of A and AB are
reserved for outstanding solutions which display extra
effort. Late assignments will receive a lower grade than
they would if received on time.
We'll probably cover most of the following topics, but not necessarily
in this order:
- Basic 2D Games
- Java Graphics
- Drawing
- Animation
- Interaction
- Sprites/Objects
- Game Design Specification
- Collision Detection
- Simulated Physics
- Advanced 2D Games
- Common Game Styles
- Sounds
- Networked Games
- Advanced Graphics
- Smart Monsters
- 3D Games
- Basic Concepts
- Drawing
- Animation
- Interaction
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